Game night games · pantsy.app

The warm-up
your crew remembers.

The bluffing game for your regular game night — quick five-minute rounds you keep dealing: the warm-up before the board games, the breather between them, or the one you settle the night with. One secret word, one faker, everyone on their phone. And it keeps score across nights: clubs, lifetime stats and the grudges.

Players3–12 in the room
SetupNo box, no rules
Each roundAbout five minutes
Keeps scoreAcross every night
PriceFree

One round, start to finish

One secret word. One imposter. Five-minute rounds.

Press play — a whole round, start to finish. About five minutes each; deal another between the big games for as long as you like.

▸ a simplified demo round, looping · tap to pause

Make it personal

Make it about
game night.

Pantsy doesn’t just run the game — it makes it yours. It scores every round and roasts the table, and writes a word pack about your crew itself: the long-running feuds, the worst losses, the house rules you argue over.

Scored & roasted
Words about game night

An honest look

Pantsy vs the game-night regulars.

Your shelf's already good — here's where each favourite shines, and the gap Pantsy fills.

How Pantsy compares to classic game-night games.
Pantsythis one Codenames Werewolf Cards Against Humanity
What you doBluff a secret word, spot the fakerGive one-word clues to your teamWolves bluff the villageMatch the rudest card
Setup / kitNone — just phonesThe card setDeal roles, pick a narratorBuy the deck
Needs a narrator / hostNoNoYes, a narratorNo
Everyone plays at onceYesTwo teams take turnsThe "dead" sit outYes
Keeps score across nightsYes — clubs & statsNoNoNo
A round takes~5 min~15 min10–30 minAs long as you like

Codenames and Werewolf earn their spot on the shelf — but Pantsy is the one you reach for between them: no kit, five minutes, everyone in, and the only one that remembers your crew from one night to the next.

Straight answers

Questions about game night.

What's a good game for game night with friends?

Pantsy. Everyone gets the same secret word except one faker, and the room gives clues and votes out who's bluffing. It runs in any phone browser with a join code — no app — and a round takes about five minutes, so it's a perfect warm-up or filler between the bigger games.

Does it keep score across game nights?

Yes — and that's the part most games miss. Play with the same friends and Pantsy automatically starts a club for your crew and remembers it, keeping lifetime stats, a leaderboard and the running grudges, so each game night builds on the last instead of resetting to zero.

Is it good as a warm-up or filler between board games?

Ideal. It needs no setup and no rules explanation, so it's the natural warm-up before the big game comes out, the breather between two heavy ones, or the way you wind the night down.

How many friends can play?

Pantsy is built for 3 to 12 players in the same room, each on their own phone, all playing every round. For a bigger crew, run a couple of rooms or rotate players between rounds.

Do we need to buy or set up anything?

No. There's no box, no board and no rulebook — just phones and a join code. It's free, and the host taps Create game to get a five-letter code everyone joins with.

What if we like social deduction games like Werewolf or Codenames?

Then you'll be at home — Pantsy is the same bluff-and-deduce itch, but with no narrator, no setup and five-minute rounds. There's a full comparison of how it stacks up against the games you already play.

While the board's still in the box

Someone at the table
is about to lie to you.

Free, no app, no box. Start a game faster than you could shuffle a deck.